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Large-Scale C++ Software Design Book - Comprehensive Guide for Professional Developers | Advanced C++ Programming Techniques for Enterprise Applications | Perfect for Game Development, Financial Systems & High-Performance Computing
$26.17
$34.9
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Large-Scale C++ Software Design Book - Comprehensive Guide for Professional Developers | Advanced C++ Programming Techniques for Enterprise Applications | Perfect for Game Development, Financial Systems & High-Performance Computing
Large-Scale C++ Software Design Book - Comprehensive Guide for Professional Developers | Advanced C++ Programming Techniques for Enterprise Applications | Perfect for Game Development, Financial Systems & High-Performance Computing
Large-Scale C++ Software Design Book - Comprehensive Guide for Professional Developers | Advanced C++ Programming Techniques for Enterprise Applications | Perfect for Game Development, Financial Systems & High-Performance Computing
$26.17
$34.9
25% Off
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Description
include a dimension with which even expert software developers may have little or no experience. This is the definitive book for all C++ software professionals involved in large development efforts such as databases, operating systems, compilers, and frameworks. It is the first C++ book that actually demonstrates how to design large systems, and one of the few books on object-oriented design specifically geared to practical aspects of the C++ programming language. In this book, Lakos explains the process of decomposing large systems into physical (not inheritance) hierarchies of smaller, more manageable components. Such systems with their acyclic physical dependencies are fundamentally easier and more economical to maintain, test, and reuse than tightly interdependent systems. In addition to explaining the motivation for following good physical as well as logical design practices, Lakos provides you with a catalog of specific techniques designed to eliminate cyclic, compile-time, and link-time (physical) dependencies. He then extends these concepts from large to very large systems. The book concludes with a comprehensive top-down approach to the logical design of individual components. Appendices include a valuable design pattern ""Protocol Hierarchy"" designed to avoid fat interfaces while minimizing physical dependencies; the details of implementing an ANSI C compatible C++ procedural interface; and a complete specification for a suite of UNIX-like tools to extract and analyze physical dependencies. Practical design rules, guidelines, and principles are also collected in an appendix and indexed for quick reference.
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Verified Buyer
5
One of the few texts in the literature to deal with development and quality issues that arise in large C++ projects.It introduces the concept of component and package as the unit of physical design. On this concepts the text develops extremely valuable design rules, practices and techniques (to name a few: factoring, escalating encapsulation, protocol classes, fully insulating concrete classes) to obtain critical qualities (like levelization and insulation) for large-scale C++ projects.The text gives also rules and techniques that address logical design issues in perfect harmony with the techniques related to physical design issues.Although it was written back in 1997, the book remains as timely as ever, given that exposes the same problems that justify the likely introduction of Contracts and Modules in the next C++17 standard.I strongly recommend the book to any C++ developer who wants to take advantage of the precious experience gained by the author in the context of really large C++ projects.

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